Little UX tweaks
As requested by you amazing players, some changes have been made to the UI and the inputs of the game.
In game, you can now find a Menu button, so you can easily access it. The controls panel has been re-engineered, to match your expectations and those damn french keyboards.
There is still a lot of work to be done, like a "Help" popup to explain controls and the goal, but small steps at a time!
February 09 2019
Gone is the sign in screen
It is faster than ever before to start playing. Enter your name; you're done.
October 27 2018
Better map, greater fun
Found the map a bit boring? Same here. Well the game now features a great many new places to hide.
Oh and, to make sure you have an advantage over your friends, you can now change the controls.
September 19 2018
New UI - improved
Added icons to the menu. Smoothed the camera on the map. The view of the new seeker is now blocked when caught. Improved player physics.
May 28 2018
From temporary mess to timeless elegance.
A brand new UI to do better things, in a nicer way. This version adds a new chat system, also available in the lobby.
May 22 2018
Repainting the game
Make it be a rainbow!
Brings a remade map with cool new objects and colourfull textures, for facilitated hidding and infinite trolling.
May 01 2018
First public Hidden Fridges version
With great cactus come great responsibility!
Features the infinite gamemode, an ingame-chat, one map, and fridges.
March 01 2018